Game guide · MMMGZY
Spider Solitaire: what to know before playing
Work at your own pace. Complete eight same-suit king-to-ace runs. Select cards directly on the tableau and work through a full solo deal. Return to the explanation when a decision is unclear. Begin with the objective. Build down by rank. Only descending same-suit groups move together. Empty columns accept any movable group. Return to the explanation when a decision is unclear.
Two decks, one/two/four suits; fill every column before a ten-card stock deal. Free solo play, no wagering.
One thing to notice as you play
Work at your own pace. Select a face-up card and then the destination pile or Empty slot. The same rule applies on a phone and on a computer.
Your objective
Complete eight same-suit king-to-ace runs. Use another round to revisit a decision. Look at the complete hand before deciding.
The order of play
- Build down by rank. Only descending same-suit groups move together. Empty columns accept any movable group.
- Select a face-up card and then the destination pile or Empty slot.
- Complete same-suit king-to-ace runs to clear them from the tableau.
- Undo reverses a choice. New deal shuffles again.
Making selections and moves
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take the next action only when the current step is clear. Work at your own pace.
Put the rules into context
A mixed-suit descending stack cannot move as one group. Take the next action only when the current step is clear.
One detail worth checking
Look at the complete hand before deciding. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Check the relevant controls before continuing.
Game-specific help
What is the aim?
Complete eight same-suit king-to-ace runs. A clear plan starts with the current position. Use another round to revisit a decision.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Begin with the objective. Return to the explanation when a decision is unclear.
Which format is available?
Two decks, one/two/four suits; fill every column before a ten-card stock deal. Free solo play, no wagering. Treat this as a chance to practise one rule. Take the next action only when the current step is clear.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. A clear plan starts with the current position. Check the relevant controls before continuing.
Can you give an example?
A mixed-suit descending stack cannot move as one group. A clear plan starts with the current position. Take the next action only when the current step is clear.
What completes a round?
Complete eight same-suit king-to-ace runs. Look at the complete hand before deciding. Take the next action only when the current step is clear.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Look at the complete hand before deciding. Check the relevant controls before continuing.
Which version is played here?
Two decks, one/two/four suits; fill every column before a ten-card stock deal. Free solo play, no wagering. Work at your own pace. Take the next action only when the current step is clear.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Treat this as a chance to practise one rule. Return to the explanation when a decision is unclear.
What completes a round?
Complete eight same-suit king-to-ace runs. Look at the complete hand before deciding. Return to the explanation when a decision is unclear.