Game guide · MMMGZY
An introduction to playing Forty Thieves Solitaire
Look at the complete hand before deciding. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Take the next action only when the current step is clear. Before making a move, check the cards in view. Move one card at a time; build down in the same suit. Empty columns accept one card. Return to the explanation when a decision is unclear.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
A small practice goal
Use the rule sheet as a reference. Select a face-up card and then the destination pile or Empty slot. Check the relevant controls before continuing.
Aim for this result
Build eight suit foundations from ace to king. Check the relevant controls before continuing. Use the rule sheet as a reference.
The steps to play
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
Using the playing area
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Return to the explanation when a decision is unclear. Keep the active rule in mind.
See how the rules apply
A club 5 can move onto a club 6, but a whole run cannot move together. Return to the explanation when a decision is unclear.
Notice this detail
Take a moment to read the table. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use another round to revisit a decision.
Questions that come up during play
What is the aim?
Build eight suit foundations from ace to king. Treat this as a chance to practise one rule. The same rule applies on a phone and on a computer.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Keep the active rule in mind. The same rule applies on a phone and on a computer.
Which format is available?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Use the rule sheet as a reference. Use another round to revisit a decision.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. A clear plan starts with the current position. Return to the explanation when a decision is unclear.
Can you give an example?
A club 5 can move onto a club 6, but a whole run cannot move together. Take a moment to read the table. Use another round to revisit a decision.
What completes a round?
Build eight suit foundations from ace to king. Treat this as a chance to practise one rule. Check the relevant controls before continuing.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Keep the active rule in mind. Return to the explanation when a decision is unclear.
Which version is played here?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Begin with the objective. Return to the explanation when a decision is unclear.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Look at the complete hand before deciding. Return to the explanation when a decision is unclear.
What completes a round?
Build eight suit foundations from ace to king. Work at your own pace. Use another round to revisit a decision.